HNY2025 Special Edition
Major changes:
Almost entirely new characters/clients
Except for Melanie, who remains very active, I’m focusing on animated characters , lighter and more lively than static PNGs (have a look at Nina!)
Improved quality and detail across the board , backgrounds, images, and animations
Random visual effects on certain images to make the game feel more alive
Location updates:
Reception — a second camera added for more fun and possibilities; previous images of Sebastian, Indiana, Lara, and Lola will be replaced
Bar — larger space, clients now appear randomly to keep things lively, and certain appearances can trigger events (from day 2 onwards)
Jacuzzi — now a full pool and jacuzzi area; same random display system with optional events
Hallway — two floors, same event trigger system
Ted & Nina’s room — changes based on your route, characters met, or events triggered, for more variety and possibilities (in progress)
October 2025
-Gallery
Two new entries have been added:
– Valentina, follow the NTR route and unlock it after the first evening when Hugo works at the bar.
– Kendal, follow the BOW route and unlock it after Kendal brings Nina back to the motel.
– Fixed, the show and hide buttons crashed the game.
NTR Route
– The ending has been modified; Wazaki now sleeps in his room
– No new day has been added
BOW Route
– Part of the dialogue has been reviewed and corrected
– Several images have been replaced with new ones, and some additional ones have been added
– Certain animations have been replaced, and new ones have also been added
General
– Same here, certain animations have been replaced, and new ones have also been added
– Added a new line of code and a script that allows frame-by-frame animations to display at 30 fps
For comparison, a cinema film displays at about 24 fps, whilst my clips usually displays at around 60 fps
This script appears to be working properly, although not with every animation
– Some frame-by-frame animations have been converted into video format, saving space and improving smoothness
– Fixed an issue with clickable buttons caused by the upscaling process
– Some poorly upscaled images have been replaced with new ones, though not all
I no longer have access to the original scenes, so I cannot recreate the images without the correct lighting