Full native translation for Brazilian Portuguese.
Full native translation for Latin American Spanish.
Full native translation for French.
Partial native translation for Italian (Chapter 6 will be done and included, Chapters 1 – 5 will be patched in at a later date).
Ability to name your save games so players can keep track of their paths and choices. You can enable/disable this in the Preferences menu. It is disabled by default.
Gallery with unique renders for every scene in the game. Includes Chapters 1 & 2. Chapters 3 & 4 will come this weekend, with 5 & 6 coming next week. This will also eventually include animations from within the game!
~1,000 new renders.
Over 30 new 60fps animations
Average full game play time is now over 10 hours long
If you actually take part in the game without skipping, you’ll enjoy an average of 2.5 hours of additional play time. This brings the total up to ~8 hours across the 5 chapters.
Chapter 5 has 1,100 new renders. This is literally 50% more than either Chapter 3 or 4.
33 new 60fps animations, and some of the best I’ve done. Though I admit to being biased. There’s one animation that is nearly a full minute long!
It terms of the actual reading, Chapter 5 contains roughly 40,000 words. C1 through C4 combined total was just shy of 100,000. That means C5 ALONE is about 40% the size of the entire game previously.
Major forward movement in both the primary story, as well as the super lewd handholding that you perverts crave.
Multiple major decisions that will impact future content.
Thanks to a new source for music licensing that actually permits usage in adult games, the music and sound effects have been updated considerably. No hate on Mr. MacLeod, but I’d rather use more unique music. This even includes several songs with full vocals that suit the situations!
In order to address some concerns regarding a scene with some rapey overtones in the fantasy world, I’ve added a temporary patch that will allow players to skip the majority of it. This is a short term fix while I rework the scene to better address the concerns.
31 new 60fps Animations totaling nearly 15,000 unique frames
~90-120 minutes estimated play time for the chapter, ~5.5 hours average play time for the game
Added dialogue box opacity slider. Now you can control the text box.
Added outlines to text to make it easier to read, regardless of text box opacity.
Created a quasi mini game. Make sure you pay attention to what the NPCs tell you. (Note: This is skippable, and there is no penalty for “failing” it. It’s just a fun little bit of the story)
26 Animations totaling over 13,000 unique frames
~90 minutes estimated play time, over 2 hours if playing both paths (Total time now over 4 hours)
Split pathing has been introduced, and is determined based on choices made in Chapters 1 and 2.
Android version now has gesture support, and a higher resolution font to make it easier on the eyes.
24 Animations totaling over 10,000 unique frames
~90 minutes estimated play time, total time now about 2 and a half hours
Fixed a few variable bugs found late from the Chapter 1 release. None of those bugs had actual impact to gameplay, so didn’t require a hotfix
For those who care, I’ve also created a signature for the game and F95 forums
Chapter 1 – Initial Release
16 Animations totaling over 4,000 rendered frames
~60 minutes estimated play time from beta testing