v0.2 Alpha
I am releasing the alpha version (it is 98% of the beta) because it is what I could complete in an integrated way (although I already perceived a rendering error that I will correct after the release).
I will pause the patreon pledges for a month, because I couldn’t deliver what I promised.
During these days that I disappeared I had a bad time, although it’s not an excuse because we are all working and living in a fucked up time; I didn’t count that I was going to get covid. While it didn’t put me at a point where I needed urgent medical attention, it did keep me on medication, quarantine and oxygen. I feel better now, although a bit tired, but I still want to express what happened and that I will continue to do this project, as it is one of the few things I have left.
The alpha that you will play, has a long introduction that will practically make you think that it is more like a kinetic novel, instead of the game that you are used to. After that introduction of characters and times, is when we get back to the same game mechanics (and the full version of 0.2 continues with those mechanics… there are no more “kinetic novel parts” in the rest of 0.2).
With nothing more to say, I thank those of you who have stayed behind to support me in my silence and absence. Please take care of yourselves.
v0.1.3
BUG FIXES
Fixed sudden stop of gameplay on Sanguis et Imperium Act I.
Fixed credits error.
v0.1.2
Fixed forced unskipping.
Changed a lot of hidden values. Playing from the start is recommended.
All images from Act I and Act II redone in Photoshop, they’re brighter as they supposed to be. It was way too dark due a bug in my Photoshop and my screen.
NEW CONTENT
Added 02 new hidden python expressions for future choices. The old savegames will not record the changes, I recommend starting over.
New GUI.
New Save game screen.
OTHER
Fullscreen is now the default window size.
v0.1.1
BUG FIXES
Fixed several typos.
Sanguis et Imperium Act I dialogue correctly python programmed.
Fixed a dialogue line 506, due to a story inconsistency. Kudos to Spyderwraith.
NEW CONTENT
Added 33 new SFX on Act I.
Added 01 new BGM on Act I.
Added 19 new SFX on Act II.
Added 19 new BGM on Act II.
Added 01 new SFX on Act III teaser.
Added 01 new BGM on Act III teaser.
Added new hidden python expressions for future choices.
Added 339 new renders.
Added 1590 new lines of coding.
Added 10 new animations.